PlayStation 5 Review: User Experience, Specifications Buying Guide Etc.

The PS5 is fast as hell, with one of the most interesting controllers ever.

PlayStation 5

OUR VERDICT

The Sony PlayStation 5 is a powerful game console with an unbelievable controller and tons of potential. Nevertheless it makes some noise and has a divisive design that’s far too giant for some conventional entertainment spaces.

FOR

  • DualShock 5 controller offers sensory experience
  • Extremely fast load times
  • Backwards compatibility with PlayStation 4
  • Launch library with robust exclusives

AGAINST

  • Very large, divisive design
  • Limited storage space
  • Fan sometimes makes high-pitched noise

The PlayStation 5 is huge. Not simply in its actual size, which is sort of comical by typical console perspective, however when it comes to new expertise bringing the console into the trendy period with crisp graphics, quick refresh charges and a customized SSD that makes you surprise the way you ever lived with a hard drive. It is taking steps towards the PC gaming realm, however with all the PlayStation ecosystem features that PS4 owners beloved last time around.

As the leader in the area (by sales, anyway), Sony has to maintain up by delivering the perfect games in the perfect console expertise. And while the 8-core/16-thread CPU and AMD RDNA 2-based GPU could also be barely behind the Xbox Series X in specs on paper, it has a stronger launch library, bolstered by exclusive games like Marvel’s Spider-Man: Miles Morales and Sackboy: A Big Journey, although some will also come to PlayStation 4 if you‘re not able to upgrade yet.

However there’s additionally innovation in unexpected locations. The DualSense, Sony’s new controller, has a ton of potential when it comes to storytelling and interactivity, as long as it may possibly get developer support.

And naturally, we examined the system to see simply how games run. From day one, the PlayStation 5 seems to be like another system laser-focused on the best gaming experience in a console.

Design of the PlayStation 5

Let’s just say it plainly: The PlayStation 5 is huge. It is the most important console in modern gaming, and never solely that, it is attention grabbing and sure to be divisive.

The PS5 measures 15.4 x 4.1 x 10.2 inches (390 x 104 x 260 mm), and that is with out the bottom, which you want whether or not you retain it vertical or horizontal. The Xbox Series X is 11.8 inches tall and has 5.9 x 5.9 inch-sides, making it appear relatively compact in comparison. The launch PlayStation 4 measured 11.8 x 2.1 x 10.8 inches, while the PS4 Pro was 11.6 x 2.2 x 12.9 inches, so that is some serious growth. I imagine that some people won’t have space in an entertainment center or TV space for this and must stand it vertically next to it instead.

The entire design is sort of like a sandwich. The meat is a black plastic housing for all the parts. It is shiny and picks up lots of fingerprints. It is also the place the power and eject button (on the model with a disc drive) are, and PS4 owners shall be glad to know they are meaningfully separated and are totally different sizes.

The bread on this sandwich are two white plastic covers that begin flush with the system and ultimately curve upwards like a blooming flower or a popped collar. We’re reviewing the version with the disc drive, and it sort of just juts out, which is not form to the symmetry on the prime. The left aspect panel has the PlayStation logo cut out, displaying the black from the system housing within the center. Both side panels could be eliminated for cleaning and a few upgrades (see below), and I’d not at all be surprised to see an ecosystem of alternate color side panels. When you turn the system on, blue lighting on the edges of the system reflects off the white partitions, which is sort of neat. It turns yellow in sleep mode and turns white when the system is operating. This looks like a little bit of a missed opportunity for full-on PC-style RGB, but instead it is the only thing about the design that is subtle.

The front features just two ports: a USB 3.1 Type-A port and Type-C port. The latter is a nice touch to futureproof the system, especially with more and more USB-C drives and other accessories popping out, and it is one thing the Xbox Series X would not supply. On the again, there are two extra USB Kind-A ports alongside an Ethernet jack, HDMI 2.1 output, the power jack and a lock slot.

The PS5 comes with a stand that supports it either vertically or horizontally. Putting it on horizontally is the easy approach. There are some PlayStation controller symbols: the sq., circle, triangle and cross. You may simply align the clips with the ends of the sample and press it on. There isn’t any screw holding it on, and whereas that is handy, it does have a tendency to slide around while you attain behind it to regulate cables.

PlayStation 5

Standing the PS5 vertically is more work. First, you have to take away a small round cap that protects the screw gap, which you’ll with your fingernail. When you twist the bottom, you will discover a hidden area holding a screw, with room so that you can place the cap. Pop the screw out, after which you’ll be able to latch the bottom onto the bottom. You will want a coin or flathead screwdriver to tighten it, which is in the end far safer. Either way, I think many people will connect this as soon as and go away it for years, nevertheless it‘s the toughest setup process of any latest console prior to turning it on.

PlayStation 5 Specifications

CPU AMD Zen 2-based CPU, 8 Cores / 16 Threads, up to 3.5 GHz
GPU AMD RDNA 2-based GPU, 36 CUs up to 2.23 GHz, 10.3 Teraflops
RAM 16GB GDDR6
RAM Bandwidth 448GBps
Storage 825GB NVMe SSD
Expandable Storage M.2 PCIe SSD Slot, External HDD or SSD over USB 3.1
Optical Drive 4K Blu-ray
Display Out HDMI 2.1
Wireless Wi-Fi 6 (ax), Bluetooth 5.1
Sound “Tempest” 3D AudioTech
PSU 350W (340W on Digital Edition)
Dimensions 15.4 x 4.1 x 10.2 inches (390 x 104 x 260 mm)
Warranty One year
Price $499.99 with disc drive (tested), $399.99 all digital

CPU, GPU and SSD in the PlayStation 5

The PS5 is powered by tech from AMD. The 8-core/16-thread processor is based on the 7nm Zen 2 architecture, while the GPU is based on the RDNA 2 graphics structure with 36 compute units.

Sony hasn’t been as forthcoming as Microsoft with information about the chip, however we all know that the CPU will clock up to 3.5 GHz, while the GPU goes as much as 2.23 GHz, capping out at 10.3 teraflops. On paper, that is slower than the Xbox Series X, which matches as much as 3.8 GHz on the CPU and has 52 CUs at 1.825 GHz, or 12 teraflops.

One way that Sony is differentiating itself is by using liquid steel as the thermal interface materials (TIM) between the CPU and the heatsink.

These specs ought to, Sony claims, support 4K, 120 Hz output, although that does require the correct of monitor, as well as games that can hit these efficiency numbers on the {hardware}.

Additionally, Sony is moving to an SSD this technology. The customized storage solution is simply 825GB, with a 5.5GBps read bandwidth, which is smaller than what Microsoft presents at 1TB. And bear in mind, that is the capacity without the working system. Ours was 667.2 GB with everything else, earlier than games.

In the future, you’ll be able to add a secondary M.2 SSD or use USB storage (see below) to add more room.

Gaming and Graphics on the PlayStation 5

Our time reviewing the PlayStation 5 was spent largely with two titles: Astro’s Playroom, which is preinstalled on the system, and Marvel’s Spider-Man: Miles Morales, the pseudo-follow up to the 2018 hit starring the Peter Parker iteration of the character.

Spider-Man: Miles Morales is a very interesting test topic in that it has two settings. There’s Constancy, which makes use of ray tracing, enhanced lighting and other results with a 4K base image, all at 30 fps, and Performance, which eschews the effects to play at 60 fps and upscales to 4K from lower resolutions.

Unsurprisingly, Spider-Man: Miles Moralesfidelity mode appeared nice, with large improvements in reflections serving because the star of the show. But once I swung through Manhattan at 60 fps, there was no going back.

Dirt 5 and Devil May Cry 5: Special Edition are among the games which, in concept, will assist 4K120. The PlayStation 5 makes use of HDMI 2.1, which is, as of this writing, largely on a couple of TVs and even fewer displays. So 4K60 was the restrict for us, and will possibly be so for many people within the immediate future.

It is a very limited pattern set, however each Spider-Man: Miles Morales and Astro’s Playroom appeared nice on PlayStation 5. The idea that any game may very well be operating at 60 fps makes the PS5 engaging, and selections just like the totally different visible modes in Miles Morales have sometimes been restricted to PC gaming. It is not permitting as many tweaks, but it does allow you to make a alternative based in your setup and preferences.

The custom SSD feels blazing fast. Launching Astro’s Playroom or Spider-Man: Miles Morales was a matter of seconds. The latter has an option for the subway loading screens from the first game, however, you have to turn it on, because it goes so fast the game doesn’t actually need it.

The opposite approach that the PS5 is changing into extra like a PC is with backwards compatibility. Whereas the PS4 needed to minimize most ties to the PS3 as a result of structure variations, the PS5 will play most PS4 games. As of this writing, Sony has a list of simply ten PS4 games that won’t run on its latest console. PlayStation VR will work, but it requires an adapter and it isn’t clear what the future of the existing platform looks like.

The PlayStation 5’s true power is yet to be unlocked. In nearly each console technology, builders learn the way to best run their games on consoles, especially as games cease operating across generations.

Heat, Power and Noise on the PlayStation 5

Because of the nature of consoles, typical benchmarks are notably tough to run. However by measuring the power the PS5 attracts, the warmth it generates and the noise it makes, we are able to get a picture of how the console performs.

We noticed surprisingly constant numbers in Marvel’s Spider-Man: Miles Morales, the place the game drew a peak of 225.5 watts in both fidelity mode (4K, ray tracing, 30 fps) and efficiency mode (4K upscaling, 60 fps). During Astro’s Playground, it peaked at 224.2 watts.

These are higher numbers than we noticed on the Xbox Series X, which peaked at 192 watts taking part in Gears 5. In Forza Horizon 4, the peak was 169.2 watts. We did not have entry to any of the identical games whereas testing the methods, but this suggests, in an apple-to-oranges comparison, that the PlayStation 5 will be the dearer console to run.

By default settings, the PlayStation 5 enters an idle state from a game far faster than the Xbox Series X, which took almost ten minutes.

When the PS5 is at idle, it sometimes pulls around 49.6 watts (higher than the Series X at 41.3 watts). When sleeping, the PS5 is using between 3 to 4 watts, which is lower than the Xbox’s 11.7 watts.

PlayStation 5

The PlayStation 5’s cooling is the biggest contributor to the machine’s size. Each the front and back are coated with vents. The 2 rows on the entrance are the intakes, with the exhaust protecting all the rear of the system. Behind the 2 white faceplates, there may be  a 120mm fan that’s 45mm thick and might intake air from both sides.

I observed the PS5’s fan far more than the one on the box Series X. Occasionally, our overview unit made an annoying, high-pitched whirring sound, particularly when in sleep mode or idle. It tended to go away with time, and barely, if ever, occurred below load. We reported this to Sony, who stated it might inform its {hardware} group. When the PS5 is playing a game, you’ll be able to hear the fan when close by, but it‘s not bad enough to be distracting.

When we tested the sound coming from the PS5, ambient noise was 35.zero dBA (decibels as heard by the human ear. From roughly three feet away from the system, it measured 37.1 dBA at idle, ranged from 37.1 to 38.Three dBA with Spider-Man: Miles Morales in fidelity mode and 37.3 to  40.0 dBA in performance mode. The measurements have been made utilizing digital games, not discs, so the disc drive wasn’t operating. When I used the disc drive, it made more noticeable noise solely when putting in the game.

We took photos of the PlayStation 5 via a Flir thermal imaging camera. With Spider-Man: Miles Morales operating in constancy mode, the most well liked level was 38 levels Celsius from the entrance (100.4 levels Fahrenheit) and 38.8 levels Celsius from the aspect (101.8 levels Fahrenheit). The pictures clearly present cooler temperatures close to the top, the place the massive fan is, whereas warmth concentrates on the backside.

Reports have suggested that Sony might find yourself optimizing the cooling solution on a per-game foundation. If and when this comes, it may imply improvements for noise, efficiency and thermals.

Beneath the side panels, there are mud catchers on either side of the system. In a teardown video, Sony stated users can “vacuum” mud from the system. This differs from the Xbox Series X, which does not have a person accessible way to clear dust.

Upgrading Storage on the PlayStation 5

You may upgrade the storage on a PS5 much like you can on a PC. Underneath the right aspect panel, there is a slot for an M.2 SSD that helps the latest PCIe 4.zero commonplace. You may remove the aspect panel by taking off the stand, laying the system on its aspect, pulling on the again nook and sliding it off. There’s a small door held in by a single Phillips head screw that you’ll have to take away, however then you‘re in.

It will turn into a should for some gamers, because the 825GB SSD is definitely lots smaller while you embody the OS and different preinstalled software. Ours began at simply 667.2 GB.

DualSense Controller

Goodbye, DualShock. Rumble is not the one game on the town. Sony’s new controller has the identical basic shape as it‘s earlier controller, the DualShock 4, however feels extra premium, has a brand new design, and brings several features that have the potential to alter the way we expertise games. At its finest, this controller feels extra “next-gen” then even the PS5’s graphical improvements.

DualSense has a two-toned design. It is primarily black, although the area with the control sticks, PlayStation button, the bumpers and triggers are black. It provides off a bit of a tuxedo look. Even the well-known PlayStation buttons use gray-on-white buttons somewhat than their regular colours. The light bar has been moved from the highest to around the touchpad, and the controller now costs over USB Type-C.

At 280 grams, though, the matte plastic controller is noticeably heavier than the DualShock 4. This can be due partly to the larger, 1,560mAh lithium-ion rechargeable battery.

The controller is filled with features. You still preserve the touchpad, which supports two factors and clicking, share button, mild bar, speaker, and microphone pass through. But rumble has been utterly modified, with haptic feedback offered by two separate actuators. It is a extra excessive model of the Nintendo Switch‘s HD rumble, and might make extra minute effects. In Astro’s Playroom, it made a plunk as the principle character dove into the water, whereas in Marvel’s Spider-Man: Miles Morales, it sends a vibrating pulse while you use venom (not to be confused with the character) electrical assaults.

There’s also an adaptive set off system that modifications how a lot strain it’s essential to press it down. That is used to nice impact in Spider-Man as you swing via town, feeling such as you‘re really letting webs unfastened from mechanical shooters. It is also used prominently in Astro’s Playroom, as you get in a frog suit and jump with a spring. I could see this being used in loads of narrative scenarios, like weapons jamming.

A microphone built into the PS5 helps you to do issues like blow into the controller to maneuver objects. This also needs to allow you to chat with out headphones. It’s also possible to mute the controller with a devoted button.

The touchpad nonetheless largely appears like a gimmick, however all the different stuff is a minimum of considerably thrilling. I do fear that these features will not be supported by third-celebration builders, who additionally make games for Xbox, PC, Nintendo Switch and streaming companies. The DualShock 4’s mild bar, touchpad and speaker were solely meaningfully utilized in a handful of titles that Sony’s personal studios did not make, so we’ll see how a lot work builders put in.

The PlayStation button is now not in a circle. It is a small, oddly-shaped button, and I discovered myself jonesing for the bigger model on the DualShock 4, although I am positive I will get used to it in time.

Anecdotally, I am discovering the DualSense to last longer than the DualShock 4, however solely barely so, and I count on to prime it off pretty typically.

User Interface on the PlayStation 5

Anybody who used the PlayStation 4 will rise up to hurry on the PS5 quickly, however there are some new features, especially in-game, regardless of the initially familiar structure.

The house screen begins with a list of your games and applications, largely listed so as of their last use (the exceptions are the PlayStation Store and the experimental Discover tab, with info in regards to the PlayStation 5 and its games). Games and Media have been separated, nonetheless, and you’ll change between them with the bumpers in your controller or by highlighting and choosing them. The highest nook features a search function, settings, and fast entry to your profile, including on-line standing and trophies.

There’s a new component, just like the Guide on Xbox, that’s accessible while you press the PS button. It brings up a menu that may take you house, change between games, see notifications, test a “game base” to affix events with friends, control music, regulate the microphone and quantity, see the status of linked equipment and switch off the system.

But it additionally pulls up a sequence of cards. These show information from the games you play or observe, in addition to just lately created video clips (and there shall be loads of these, because the PS5 takes a brief video each time you earn a trophy). If you‘re in game, it might inform you about how a lot progress you’ve got made towards the present purpose or mission, along with what in-game rewards could also be involved (for Spider-Man: Miles Morales, for example, you get a abstract and find out how a lot expertise you get). For some games, like Astro’s Playground, it additionally consists of movies of how to get previous sure components of the game or discover artifacts or different items. (This requires a PlayStation Plus subscription.) However if you‘re somebody who goes to YouTube or elsewhere for hints, this feature lets you preserve everything in a single place.

Social Media and Sharing on the PlayStation 5

Sharing on the PS5 works much like it did on the PS4. Hitting the button helps you to take screenshots or video on the screen, that are held in the Media Gallery for enhancing or sharing.

Unlike the Xbox Series X, the PS5 does allow for some capturing of the menus, but we used an Elgato 4K60 Pro to grab those pictures.

Still photos can be sent to your friends, events, or sent out to Twitter, whereas videos can also be uploaded to YouTube.

You can also pick resolutions for videos, which format you want your screenshots in (I suggest switching from WebM to JPG), and it is fairly easy to repeat to a USB stick. However I wouldn’t mind seeing extra integrations to extra simply share.

Entertainment on the PlayStation 5

As we had pre-release entry to the PlayStation 5, we weren’t able to attempt entertainment features simply yet. We will update this overview after launch with details.

Bottom Line

The PlayStation 5 is not just an evolution over last gen. It is an outright statement that with extra power and higher expertise, the strategy that labored for the last few years shall be even higher now

If it isn’t the SSD and new GPU that make games really feel like next-gen, it is the DualSense controller, which literally feels next-gen. I can not wait to see the place developers take the technology, however I am also a bit worried that not many will use it.

On paper, the Xbox Series X is the stronger system, with sooner, extra highly effective specs. It should take time to see if the PlayStation 5 falters, however first impressions counsel that it’s loads highly effective in its own right.

The PlayStation 5 may not be the prettiest or the quietest, nevertheless it‘s modernized, it is highly effective, and it is quick as hell. It will need some time to satisfy its full potential, but with a mixture of thrilling first- and third-party games and tantalizing tech, the PS5 has an exciting future forward of it.